Snook
Early demo for a snake roguelike im working on.
How to Play:
WASD or Arrow Keys to Move.
Eat Apples to increase your score.
Reaching the reqiured score spawns a flag that allows you to go to the store.
Each apple gives you a coin, each appple over the limit gives you one additonal coin.
Coins are used to buy upgrades in the shop that change the way you play.
Assets Used:
https://piiixl.itch.io/1-bit-16px-icons-part-1
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | CoolUsername28 |
| Genre | Platformer |
| Made with | Unity |
| Tags | Indie, No AI, Retro, Roguelike |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |


Comments
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Nice, sad the shop only has a tiny amount of items, might be nice if you could get duplicators of items and they change color to symbolize current amount.IE ghost only gives last 5 of your tail per, or a Spike eater that lets you eat 1 spike as if it was a apple per level.
Thank you for the suggestion
alright, cool updates!
the new sprites are great, and the game feels much better now
new feedback:
I'm really enjoying seeing how this game is developing!
Thanks again for the feedback
Store never opened... said 5 got to 10
After reaching the reqiured score a flag spawns, you need to "eat" the flag to enter the store.
Saw no flag, but ill try again and give it a go.
Played full screen this time and could see the flag now.
Main problem is its same color as the spikes...
A few bits of feedback:
Thanks for the feedback, i've tried to implement these
this is actually a really cute idea!
Thanks!