Early prototype for a snake roguelike im working on.

How to Play:

WASD or Arrow Keys to Move.

Eat Apples to increase your score.

Reaching the reqiured score spawns a flag that allows you to go to the store.

Each score over the limit gives you one coin.

Coins are used to buy upgrades in the shop that change the way you play.


Assets Used:

https://piiixl.itch.io/1-bit-16px-icons-part-1

https://piiixl.itch.io/1-bit-icons-part-2

https://andelrodis.itch.io/1-bit-game-ui-pack

Updated 1 day ago
Published 4 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorCoolUsername28
GenrePlatformer
Made withUnity
TagsIndie, No AI, Pixel Art, Retro, Roguelike
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Comments

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Store never opened... said 5 got to 10

After reaching the reqiured score a flag spawns, you need to "eat" the flag to enter the store.

A few bits of feedback: 

  • if you try to turn twice too quickly, you turn back on yourself and die and that's really annoying
  • instead of 1 coin per bonus apple, I suggest doing 1 coin per apple, +1 extra per bonus apple
  • it would be nice to have some little thing a the front of the snake showing what direction you're facing
(+1)

Thanks for the feedback, i've tried to implement these

this is actually a really cute idea!

Thanks!